Get In Touch
Stockholm - Sweden
ibrahim.afara@gmail.com
Ph: +46 70 306 2208
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September 17, 2020
This is a new project where I tried to experiment with new technique to bring Houdini Vellum...
Dismemberment FX
March 10, 2021
I am very happy to present my new UE4 dynamic snow footprint FX system I developed while...
Dynamic Snow Footprints FX
September 17, 2020
In Between is my game project at FutureGames! The concept of the game should meet requirements which...
In Between (Game Project)
February 2, 2021
A Houdini HDA tool will enable you to make game-ready assets using photogrammetry scanned data in Houdini...
Auto-Photogrammetry (Houdini HDA)
July 22, 2020
A Cinematic 3D environment project Using Unreal Engine 4 and Houdini.
A Volcano Odyssey
Feel free to check out and follow me on.
September 17, 2020

Dismemberment FX

This is a new project where I tried to experiment with new technique to bring Houdini Vellum sim using Alembic geometry cache and boneless animation(VAT) into...
  • Client

    FutureGames

View Project
March 10, 2021

Dynamic Snow Footprints FX

I am very happy to present my new UE4 dynamic snow footprint FX system I developed while I am studying at FutureGames, directly inspired by Red...
  • Design

    VFX , UE4

  • Client

    FutureGames

View Project
September 17, 2020

In Between (Game Project)

In Between is my game project at FutureGames! The concept of the game should meet requirements which are a single-player puzzle game with art style inspiration...
  • Design

    VFX ,Lighting , Editing

  • Client

    FutureGames

View Project
February 2, 2021

Auto-Photogrammetry (Houdini HDA)

A Houdini HDA tool will enable you to make game-ready assets using photogrammetry scanned data in Houdini quickly and efficiently ! Visit my ArtStation for details
  • Design

    Houdini HDA ,Photogrammetry , Environment ,RnD

  • Client

    FutureGames

View Project
July 22, 2020

A Volcano Odyssey

A Cinematic 3D environment project Using Unreal Engine 4 and Houdini.
  • Strategy

    Concept , Planning

  • Design

    Procedural Environment ,VFX , Niagara ,RBD

  • Client

    FutureGames

View Project